APPROVED: BACKGROUND_1 Origin
JD, originally Jackson Doakes. That name didn't actually last her very long. From a very early age, she showed signs of gender identity disorder. Thankfully, she had very permissive, sensitive parents. As a result, it was mostly a non-issue thanks to that and the combination of private homeschooling. A series of support groups the evolution of the age of the internet meant that she actually didn't lack for friends, even being a bit odd in nature. It was, ironically, the the fact that her family was so able to provide for her that got her into trouble.
Like much 'old money' without much to do with their days, they engaged in a lot of charity work. One of the most common sources for their money to go to were LGBT rights groups and the ACLU.
APPROVED: BACKGROUND_2 Origin 2
As she was getting older, her parents had decided she was ready to come to some fundraisers with them. A small pack of greedy, right-wing extremists knew she'd be showing up to the fundraiser with her parents thanks to the fact that she opened up in an online forum they were monitoring for opportunities. They saw their chance to spot anti-liberal rhetoric and get themselves a bit of cash in the process. It was about as blunt as could be. Ram an armored car into the limo and take the child. Their ransom demands came the next day along with a box of her fingers, something no sixteen year old should have to go through.
Suffice to say (without going over the lurid details), her parents rushed to pay, even against the advisement of the police. What they weren't expecting was that soon five very traumatized copies of their daughter showed up in their home shortly after. The fingers had apparently grown into copies of her, courtesy of an active metagene. The cruel kidnappers didn't survive the attempt to collect their money thanks to the shootout that followed the clones leading police to her.
APPROVED: BACKGROUND_3 Origin 3
It took a very long time for her to so much as emerge from her room after the loss of so many fingers and a week-long imprisonment. When Xavier's extended a hand that offered a spark of hope on how to incorporate both her recent trauma and her new metahuman status into her identity, she was both relieved and ready to flee her home and the painful memories of her hometown (Baton Rouge). Her parents no longer know how to relate to her correctly, and dealing with a young metahuman, even one with such tame powers is proving to be a problem.
They also weren't truly equipped to deal with the fact that their daughter wasn't really the same girl anymore. They'd tried to protect her from the outside world for so long and it came busting in. It was clear that she needed something they couldn't give her. People like her, community. Real people, and not those seen across a computer screen. Xavier's had a chance to be that community, and to give her a larger taste of the real world in a safer environment.
APPROVED: BACKGROUND_4 Snapshot
An average day for her before splitting into multiples usually involved mostly studying or screwing off on the internet, a little bit of calisthenics, and then some videogames and sewing. Her life SINCE the multiples came along has grown quite a bit more varied and complex. For one, it's no longer so solely focused on learning and studying. She still loves to spend time on line, but she's taken up a whole host of hobbies since then, too.
A couple of her clones engage almost solely in physical conditioning and sports as a past time, while yet a third has begun to explore more directly social pursuits and common 'kid-stuff', like dancing, watching tv, the like. A fourth literally spends a large amount of its time being lazy, and a fifth spends a lot of time trying to pick up new skills like cooking, singing, and more. While they're more like specialized appendages for her, each one tends to wear a patch or badge somewhere on their person to make it easier for other people to differentiate specific clones. These identifiers contain a personal, stylized number. Specifically, one through six.
APPROVED: PSY1 Friendly
The girl likes making friends, alright. They're her source of psychological well-being and strength. That being said, loneliness is also directly contra to her mental health. It's a common assumption that since there are multiples of her, she never has to feel alone. The problem is, her clones don't share minds… They are all the same mind in multiple bodies. So being in a room with all five of her copies and noone else is still like being alone for her.
APPROVED: PSY2 Traumatized
She's recently been traumatized by her kidnapping and subsequent mutilation and is still trying to get over it. She's prone to fleeing and hiding conflict when it comes to the original body, the one she calls 'One' in public. She's not as risk averse with her clones, but even so she doesn't exactly care to get into a fight unless necessary. She's rarely seen without at least one of her clones, usually two and four. A side effect of this trauma is that she becomes psychologically distressed any time she doesn't have something to do. As a result, she has almost no downtime.
APPROVED: PSY3 Motivation
Academics are actually her driving motivation. She LOVES to learn and hopes to be a professor one day. Just WHAT she actually wants to teach one day is anyone's guess, but the fact is, with the clones everywhere, suddenly her ability to learn has been increased, as have her options as to just WHAT to do with her life. Right now, though, just learning is motivation enough.
APPROVED: PSY4 Goals
Ever since her options had multiplied, she's been slightly adrift. She still wants to be a professor, but with six of her, suddenly it's a lot harder to say that's all she wants. In other words, her main goal a little bit more nebulous: find out just what it is she wants out of life. This actually causes her quite a bit of psychological distress when she has time to brood on it.
APPROVED: PSY5 Drive
She's a very driven young woman, which means she rarely lets ANY of her clones be idle. She's constantly trying to study, or exercise, or write, or play videogames… Really anything. It means that if a task needs a lot of focus and dedication, she finds it easy to apply herself, no matter how tiring or tedious until it's done or she HAS to stop.
APPROVED: PSY6 Netizen
She spends a disproportionate amount of time online since it's where she's gotten most of her socialization from. As a result, she's sometimes at a loss to how to communicate with other people in person. It's less an issue of not having something to say, and more an issue of behaving a little bizarrely. Sometimes, for example, she will SPEAK with 'text speech', like 'OMG' and 'STFU'. What's more, while she's not prone to giving out personal details, she CAN be unusually trusting, moreso than is entirely wise.
APPROVED: PSY7 Curious
She's a naturally curious young woman. While this means she can often put her nose in where it doesn't belong, or make some questionable decisions, it more often means that she also spends hours wikipedia-surfing some days. She has a near inexhaustable supply of facts and tidbits gleaned from various websites, Bathroom Readers, and books she scavenged. Holding something she doesn't know over her head is one of the surest ways to compromise her judgement.
APPROVED: POW1 Clones
By separating about an ounce of tissue (always including marrow due to its higher stem cell content), Jada can create an effective clone of herself. As few people (including Jada) are unwilling to undergoe surgery, invasive operations, or amputation for any but the most pressing reasons, that means that barring an accident, she has exactly five extra clones of herself active, and is effectively capped at five. These clones are NOT separate people with separate identities, as they are linked, in real-time, to the original. In effect, it is a single personality with six bodies. This has a side effect of making her both naturally resistant to mental intrusion (though not immune), and able to multitask on a superhuman level (as many tasks as she has bodies to farm them out over). For convenience, they all wear patches or similar identifiers with numbers. They can also all feel the general direction the other clones happen to be in. While the tissue does NOT need to come from the original, the fact is she BELIEVES that it needs to, wholeheartedly, and will protect 'Number 1' fanatically, even up to sacrificing entire clones.
APPROVED: ADV1 Parents
Her parents are both old money from New England families. As a result, she's got parents who, in addition to being supportive also have the ability to support their daughter financially in whatever way might be required. Useful when there's so many of her! This nets her a flat, non-negotiable allowanceof a thousand dollars a month, but no car.
APPROVED: ADV2 Fit
Two of the clones, Number Two and Number four have been sort of dedicated (in the way one might choose their right hand) themselves to physical fitness more than the others. As a result, they tend to handle physically difficult tasks, like manual labor and self-defense. Very athletic, they usually go in for soccer.
APPROVED: SKILL1 Cram
Even though she was homeschooled, she still took things like deadlines and test dates seriously, which means that when it's time to load up on some information before a big event, she's good at cramming. It's also good for things like quiz games, figuring out something on short notice, or any other even that requires one to pick up a lot of info on short answer.
APPROVED: SKILL2 Sewing
One of her more common past times, she enjoys sewing. Specifically, she enjoys making clothes, usually costumey things for conventions and such. Ever since she gained her clones, it's really accelerated the process!
APPROVED: SKILL3 Gymnastics
She'll probably never been an award-winning gymnast, but her parents always felt physical education was important to the growth of their kid. As a result, she makes a competent gymnast and is in above average physical fitness, though clones 2 and 4 are easily the most fit of the bunch.
APPROVED: SKILL4 Electronics
Having grown up glued to social networking sites and computers, she's a talented early-adopter! Computers, tablet pc's, smartphones, and more… She's messed with them so much that she can usually figure out and use them with regular facility, even whenever she's never laid hands on the particular model or device. That's not to say she's a genius with them, mind. Just very comfortable with them. She won't be hacking banks or anything anytime soon.
APPROVED: FLAW1 Original
The original person, Number 1, is a bit more vulnerable. She's all the fingers on one hand, and requires help from the other clones with a lot of stuff. Surprisingly, she's adapted well to the inherent problems, and tends not to require any other special accomodations. Still, when separated from her clones, it could be an issue. Without their assistance, some simple tasks such as buttoning up clothes or carrying things can be a bit difficult. Defending herself in any reasonable way without them would be very difficult. Modern prosthetics DO mean that she has a better life than she would otherwise, but fine manipulation is difficult and the things DO have limited batteries. It does make 'gross manipulation' possible for her though. (Credit - Winsome for the i-limb link.)
APPROVED: FLAW2 Shares Everything
The clones and the original are, genetically identical. They're also just different parts of the same person. As a result, while it IS useful for her to be able to be in multiple places at once, literally, the fact is, they also share pain and discomfort. If one of them comes down with a cold or gets hurt, ALL of them suffer, even if they're not physically affected directly.
APPROVED: FLAW3 Dark Side
Ever since the kidnapping, she's been struggling with her darker side. While she maintains her usually friendly attitude, she's found that she's become prone to moments of cruelty that were never there before. While she is a basically good person, there are cracks in her psyche that could easily be used to lead her down a darker, evil path.
APPROVED: FLAW4 Cleithrophobia
Something developed when Jada was kidnapped, cleithrophobia is the fear of being trapped. This is the number one off-switch for reasonable behavior for her. It doesn't matter if one clone is locked up, and all five others are free… She immediately panics, big time. From that point on, until she's free, she's pretty much incapable of doing or thinking about anything beyond getting free, and she is NOT capable of being calm while doing so.
APPROVED: FLAW5 Naive
Even with the traumatic things that happened to her, Jada is still somewhat nave. She's terrible at telling when people are lying AND cluing in to sarcasm. This usually leads to her believing what people are telling her, even when others might find the lie or joke obvious. Thanks to her kidnapping and good internet habits, however, she is unlikely to provide personal information easily when asked.
A place to install your character's public reputation